Intangible Assets, net The following tables present certain information regarding our intangible assets as of June 30, 2024 and December 31, 2023. | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | As of | | | June 30, 2024 | | December 31, 2023 | | | Gross Carrying Value | | Accumulated Amortization | | | Net Balance | | Gross Carrying Value | | Accumulated Amortization | | Net Balance | | | Amortizable intangible assets: | | | | | | | | | | | | | | | Customer relationships | $ | 902 | | | $ | (597) | | | | $ | 305 | | | $ | 904 | | | $ | (567) | | | $ | 337 | | | Intellectual property | 940 | | | (791) | | | | 149 | | | 947 | | | (771) | | | 176 | | | | Licenses | 291 | | | (230) | | | | 61 | | | 290 | | | (217) | | | 73 | | | | Brand names | 130 | | | (124) | | | | 6 | | | 129 | | | (120) | | | 9 | | | | Trade names | 163 | | | (159) | | | | 4 | | | 163 | | | (157) | | | 6 | | | | Patents and other | 11 | | | (7) | | | | 4 | | | 11 | | | (7) | | | 4 | | | | Total intangible assets | $ | 2,437 | | | $ | (1,908) | | | | $ | 529 | | | $ | 2,444 | | | $ | (1,839) | | | $ | 605 | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | |
The following reflects intangible amortization expense included within D&A: | | | | | | | | | | | | | | | | | | | | | | | | | | | Three Months Ended June 30, | | Six Months Ended June 30, | | | | 2024 | | 2023 | | 2024 | | 2023 | | | Amortization expense(1) | $ | 38 | | | $ | 61 | | | $ | 75 | | | $ | 119 | | | | (1) The three and six months ended June 30, 2023 include intangible assets non-cash impairment charge of $4 million related to SciPlay restructuring of a certain foreign studio. |
Goodwill The table below reconciles the change in the carrying value of goodwill, by business segment, for the period from December 31, 2023 to June 30, 2024. | | | | | | | | | | | | | | | | | | | | | | | | | Gaming(1) | | SciPlay | | iGaming | | Totals | Balance as of December 31, 2023 | $ | 2,388 | | | $ | 210 | | | $ | 347 | | | $ | 2,945 | | | | | | | | | | | | | | | | | | | Foreign currency adjustments | (8) | | | (2) | | | (10) | | | (20) | | Balance as of June 30, 2024 | $ | 2,380 | | | $ | 208 | | | $ | 337 | | | $ | 2,925 | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | (1) Accumulated goodwill impairment charges for the Gaming segment as of June 30, 2024 were $989 million. |
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